Welcome to the world of Tornalia, and to its official site, Tornalia.com. Tornalia is designed to be both traditional and unique as far as epic fantasy settings go. On the one hand, I wanted to utilize certain common fantasy elements such as magic, elves, dwarves, and goblins. I believe that these things are popular for a reason, and even though they are somewhat out of fashion in contemporary fantasy literature, I feel that people would enjoy reading about them as long as they are presented in a way that is unique, compelling, and believable, but also true in spirit to the traditional form.

On the other hand, I wanted to do away with some other fantasy tropes: a dark lord, routine divine intervention, miracles, prophecy, destiny, absolute good and evil–as far as these things are concerned, Tornalia is very much like our world, which is to say that either these things do not exist, or if they do exist, it is in a diminished way that leaves them more or less hidden from our ability to comprehend them. Instead, the focus is on individual actions as the primary forces that shape the fates of people and nations.

The magic system follows consistent rules that are inspired by the laws of science and nature. Magic is a natural phenomenon in Tornalia rather than a supernatural one. It is balanced in such a way that doesn’t allow magic to completely dominate society, but still leaves room for magic to have an enormous impact.

Like Tornalia has, this site will grow over time. I look forward to reading your comments, questions, and ideas.


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